Unity 2018 Augmented Reality Projects: Build Four Immersive and fun ar Applications Using Arkit, Arcore, and Vuforia [Audiobook] download free by Jesse Glover

Unity 2018 Augmented Reality Projects: Build Four Immersive and fun ar Applications Using Arkit, Arcore, and Vuforia Audiobook download free by Jesse Glover
  • Listen audiobook: Unity 2018 Augmented Reality Projects: Build Four Immersive and fun ar Applications Using Arkit, Arcore, and Vuforia
  • Author: Jesse Glover
  • Release date: 2018/11/4
  • Publisher: PACKT PUBLISHING LIMITED
  • Language: English
  • Genre or Collection: Computing
  • ISBN: 9781788838764
  • Rating: 8.84 of 10
  • Votes: 271
  • Review by: Elsie Gomes
  • Review rating: 8.78 of 10
  • Review Date: 2018/11/11
  • Duration: 5H16M51S in 256 kbps (86 MB)
  • Date of creation of the audiobook: 2018-07-15
  • You can listen to this audiobook in formats: MP3, MPC, MP4, WMA, FLAC, WAV, AIFF, MPEG4 (compression ZIP, CAB, AZW4, RAR, CPIO)
  • Total pages original book: 430
  • Includes a PDF summary of 46 pages
  • Duration of the summary (audio): 35M10S (9.2 MB)
  • Description or summary of the audiobook: Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream About This Book Learn the principles of AR applications and see how they differ from games and desktop apps Develop AR applications with devices such as HoloLens and Daydream Build experiences with interactive objects, physics, UI, animations, and C# scriptingWho This Book Is ForUnity 2018 Augmented Reality Projects is for you if you're a game developer familiar with 3D computer graphics and interested in building your own AR games or applications. Any experience in Unity is an advantage.What You Will Learn Build and run AR applications for specific headsets, including HoloLens and Daydream Create 3D scenes with Unity and other 3D tools while learning about world space and scale Move around your AR scenes using locomotion and teleportation Create filters or overlays that work in tandem with facial recognition software Use GPS, geolocation services, and the camera feed to create a fitness application Integrate AR and VR concepts together in a single applicationIn DetailAugmented Reality allows for radical innovations in countless areas. It magically blends the physical and virtual worlds, bringing applications from a screen into your hands. Meanwhile, Unity has now become the leading platform to develop augmented reality experiences, as it provides a great pipeline for working with 3D assets.Using a practical and project-based approach, Unity 2018 Augmented Reality Projects educates you about the specifics of augmented reality development in Unity 2018.This book teaches you how to use Unity in order to develop AR applications which can be experienced with devices such as HoloLens and Daydream. You will learn to integrate, animate, and overlay 3D objects on your camera feed, before gradually moving on to implementing sensor-based AR applications. In addition to this, you will explore the technical considerations that are especially important and possibly unique to AR. The projects in the book demonstrate how you can build a variety of AR experiences, whilst also giving insights into C# programming as well as the Unity 3D game engine via the interactive Unity Editor.By the end of the book, you will be equipped to develop rich, interactive augmented reality experiences for a range of AR devices and platforms using Unity.
  • Other categories, genre or collection: Human-computer Interaction, Programming & Scripting Languages: General, Games Development & Programming
  • Download servers: FileServe, 4Shared, SandCage, Google Drive, FileCupid, MEGA, Hotfile. Compressed in ZIP, CAB, AZW4, RAR, CPIO
  • Format: Paperback
  • Approximate value: 63.60 USD
  • Dimensions: 191x235x18.8mm
  • Weight: 616.89g
  • Printed by: Not Available
  • Published in: Birmingham, United Kingdom

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