From Barbie (r) to Mortal Kombat: Gender and Computer Games [Audiobook] download free by Justine Cassell

From Barbie (r) to Mortal Kombat: Gender and Computer Games Audiobook download free by Justine Cassell
  • Listen audiobook: From Barbie (r) to Mortal Kombat: Gender and Computer Games
  • Author: Justine Cassell
  • Release date: 2000/7/22
  • Publisher: MIT PRESS LTD
  • Language: English
  • Genre or Collection: Computing
  • ISBN: 9780262531689
  • Rating: 7.71 of 10
  • Votes: 660
  • Review by: Jennell Pate
  • Review rating: 7.04 of 10
  • Review Date: 2018/10/13
  • Duration: 4H51M29S in 256 kbps (76 MB)
  • Date of creation of the audiobook: 2018-09-25
  • You can listen to this audiobook in formats: MPEG-4 ALS, MPEG4, AIFF, TTA, MP3, WMA, WAV, FLAC (compression 7Z, TAR, CPIO, ZIP, AZW, CAB, RAR)
  • Total pages original book: 380
  • Includes a PDF summary of 44 pages
  • Duration of the summary (audio): 32M55S (8.8 MB)
  • Description or summary of the audiobook: Girls and computer games-and the movement to overcome the stereotyping that dominates the toy aisles.Many parents worry about the influence of video games on their children's lives. The game console may help to prepare children for participation in the digital world, but at the same time it socializes boys into misogyny and excludes girls from all but the most objectified positions. The new 'girls' games' movement has addressed these concerns. Although many people associate video games mainly with boys, the girls games' movement has emerged from an unusual alliance between feminist activists (who want to change the 'gendering' of digital technology) and industry leaders (who want to create a girls' market for their games).The contributors to From Barbie (R) to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate most toy store aisles. The lively mix of perspectives and voices includes those of media and technology scholars, educators, psychologists, developers of today's leading games, industry insiders, and girl gamers.ContributorsAurora, Dorothy Bennett, Stephanie Bergman, Cornelia Brunner, Mary Bryson, Lee McEnany Caraher, Justine Cassell, Suzanne de Castell, Nikki Douglas, Theresa Duncan, Monica Gesue, Michelle Goulet, Patricia Greenfield, Margaret Honey, Henry Jenkins, Cal Jones, Yasmin Kafai, Heather Kelley, Marsha Kinder, Brenda Laurel, Nancie Martin, Aliza Sherman, Kaveri Subrahmanyam
  • Other categories, genre or collection: Anthropology, Games Strategy Guides, Gender Studies, Gender Groups, Sales & Marketing, Media Studies, Cultural Studies, Popular Culture
  • Download servers: Uploaded, MEGA, Your Bittorrent, Google Drive, Mediafire, Gett, FreakShare, DivShare, Torrent, FileServe. Compressed in 7Z, TAR, CPIO, ZIP, AZW, CAB, RAR
  • Format: Paperback
  • Approximate value: 37.80 USD
  • Dimensions: 180x226x23mm
  • Weight: 748g
  • Printed by: MIT Press
  • Published in: Cambridge, Mass., United States

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